PyOpenGL on Linux: waiting for hardware acceleration

srenner at lycosmail.com srenner at lycosmail.com
Mon May 10 21:05:19 EDT 1999


> If you are have a 3dfx based graphics card, then 3d hardware
> acceleleration+linux+mesa+python works fine. I've had this working for
> some time now (toy usage only though).
>
> There were no tricks to getting this to work, just build mesa with
> 3dfx support, build python, build pyOpenGL, and start coding python.
>
> The major drawback - with the card that I have 3d can only be fully
> accellerated with full screen output. Output to a window requires a
> copy of the frame, which slows things down alot (but it still much
> faster than software only mesa).
>
> --------------------------------------------------------------
> Tim Docker                               timd at macquarie.com.au
>

OK, that is somewhat encouraging. How does this full screen stuff
work? Do you have to kill the X server first? And how can you debug
without a shell window?

sr


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