[Python-Dev] Idea: reduce GC threshold in development mode (-X dev)

Victor Stinner vstinner at redhat.com
Fri Jun 8 03:48:03 EDT 2018


Hi,

Yury Selivanov pushed his implementation of the PEP 567 -- Context
Variables at January 23, 2018. Yesterday, 4 months after the commit
and only 3 weeks before 3.7.0 final release, a crash has been found in
the implementation:
https://bugs.python.org/issue33803
(it's now fixed, don't worry Ned!)

The bug is a "common" mistake in an object constructor implemented in
C: the object was tracked by the garbage collector before it was fully
initialized, and a GC collection caused a crash somewhere in "object
traversing". By "common", I mean that I saw this exact bug between 5
and 10 times over the last 5 years.

In the bpo issue, I asked why we only spotted the bug yesterday? It
seems like changing the threshold of the GC generation 0 from 700 to 5
triggers the bug immediately in test_context (tests of the PEP 567). I
wrote a proof-of-concept patch to change the threshold when using -X
dev.

Question: Do you think that bugs spotted by a GC collection are common
enough to change the GC thresholds in development mode (new -X dev
flag of Python 3.7)?

GC collections detect various kinds of bugs. Another "common" bug is
when an object remains somehow alive in the GC whereas its memory has
been freed: using PYTHONMALLOC=debug (debug feature already enabled by
-X dev), a GC collection will always crash in such case.

I'm not sure about the exact thresholds that would be used in
development mode. The general question is more if it would be useful.
Then the side question is if reducing the threshold would kill
performances or not.

About performances, -X dev allows to enable debug features which have
an "acceptable" cost in term of performance and memory, but enabled
features are chosen on a case by case basis. For example, I chose to
*not* enable tracemalloc using -X dev because the cost in term of CPU
*and* memory is too high (usually 2x slower and memory x2).

Victor


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