[Python-Dev] ParseTuple question
Kristján Valur Jónsson
kristjan at ccpgames.com
Mon Jan 5 11:41:02 CET 2009
Funny, I was just looking at this code.
Anyway, whenever I need Unicode stuff as an argument, I use this idiom:
PyObject *uO;
PyObject *uU;
Py_UNICODE *u;
If (!PyArg_ParseTuple(args, "O", &uO)) return 0;
uU = PyUnicode_FromObject(uO);
if (!uU) return 0;
u = PyUnicode_AS_UNICODE(uU);
There is no automatic conversion in PyArg_ParseTuple, because there is no temporary place to store the converted item. It does work the other way round (turning a Unicode object to a char*) because the Unicode object has a default conversion member slot to store it.
It should be possible to augment the PyArg_ParseTuple to provide a slot for a temporary object, something like:
PyArg_ParseTuple(args, "u", &uU, &u)
K
-----Original Message-----
From: python-dev-bounces+kristjan=ccpgames.com at python.org [mailto:python-dev-bounces+kristjan=ccpgames.com at python.org] On Behalf Of Ulrich Eckhardt
Sent: 2. janúar 2009 11:33
To: python-dev at python.org
Subject: [Python-Dev] ParseTuple question
Hi!
I'm looking at NullImporter_init in import.c and especially at the call to
PyArg_ParseTuple there. What I'm wondering is what that call will do when I
call the function with a Unicode object. Will it convert the Unicode to a
char string first, will it return the Unicode object in a certain (default)
encoding, will it fail?
I'm working on the MS Windows CE port, and I don't have stat() there. Also, I
don't have GetFileAttributesA(char const*) there, so I need a wchar_t
(UTF-16) string anyway. What would be the best way to get one?
Thanks!
Uli
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