SPyRE version 0.6 -> Simple Pythonic Rendering Engine

David dvkeeney at gmail.com
Sat Jan 1 05:39:22 CET 2005


The "Pitcher's Duel" project has released SPyRE (Simple Pythonic
Rendering Engine) version 0.6.  This is a lightweight rendering engine
for OpenGL.

Provide OpenGL code to draw the model, and the SPyRE engine will
display the model in an interface that provides zooming, panning and
rotation of camera position using mouse and keyboard.  Our goal is to
use the engine for a baseball simulation, but it should be generic
enough for a variety of applications.

Changes in this release include bug fixes to the only reported bug (an
initialization problem), and to a glitch in the pivoting code.  This
release has 'epydoc' documentation, more detailed than the prior docs,
and rewritten summary docs.

The project includes demos such as a fountain of sparks, a swarming
behavior model, a random walk example, a whirlpool effect using
gravity and drag, and an example of chaos theory, and a lighted shaded
forest scene.

The project page is at http://sourceforge.net/projects/pduel/spyre/
To use SPyRE, you also need to have installed Python, OpenGL,
pyOpenGL, and PyGame.


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