[Ironpython-users] IronPython Mobile Support

Bernd Viehmann bernd.viehmann at googlemail.com
Wed Feb 15 11:07:39 CET 2012


Hello.

Is there any web-resource to get an idea how to develop mobile solutions
with iron-python. That would be very interesting for me.

Thanks and kind regards

 Bernd Viehmann

2012/2/15 Jeff Hardy <jdhardy at gmail.com>

> On Tue, Feb 14, 2012 at 6:29 PM, Dino Viehland <dinov at microsoft.com>
> wrote:
> > There's still subclassing after that which Ruby has a different trick
> for :)
> >
> > But interpreting call sites should be pretty easy, isn't it just
> override BindDelegate<T> and call into a helper?
>
> I think so, but I haven't had a chance to dig into yet.
>
> - Jeff
>
> >> -----Original Message-----
> >> From: ironpython-users-bounces+dinov=microsoft.com at python.org
> >> [mailto:ironpython-users-bounces+dinov=microsoft.com at python.org] On
> >> Behalf Of Tomas Matousek
> >> Sent: Tuesday, February 14, 2012 5:06 PM
> >> To: Jeff Hardy; Markus Schaber
> >> Cc: ironpython-users at python.org
> >> Subject: Re: [Ironpython-users] IronPython Mobile Support
> >>
> >> IronRuby does work with no IL generation whatsoever. The trick is to
> interpret
> >> all dynamic site rules.
> >>
> >> Tomas
> >>
> >> -----Original Message-----
> >> From: ironpython-users-bounces+tomas.matousek=microsoft.com at python.org
> >> [mailto:ironpython-users-
> >> bounces+tomas.matousek=microsoft.com at python.org] On Behalf Of Jeff
> >> Hardy
> >> Sent: Tuesday, February 14, 2012 10:09 AM
> >> To: Markus Schaber
> >> Cc: ironpython-users at python.org
> >> Subject: Re: [Ironpython-users] IronPython Mobile Support
> >>
> >> On Tue, Feb 14, 2012 at 12:23 AM, Markus Schaber <m.schaber at 3s-
> >> software.com> wrote:
> >> >> iOS
> >> >> ---
> >> >> Not supported - MonoTouch supports NO runtime code generation at all
> (not
> >> even DynamicMethod). I need to look deeper to see if it's possible to
> run
> >> without it.
> >> >
> >> > The problem with the runtime code generation is a legal restriction
> by Apple,
> >> AFAIR.
> >> >
> >> > I just remembered that there was a pure interpreter mode in ancient
> times, but
> >> AFAIR, interpreters are also forbidden by the same license restrictions.
> >> >
> >> > Maybe a form of precompiled scripts could run there? But I don't know
> >> whether it's worth the effort...
> >>
> >> I'm pretty sure Apple does allow interpreters now; I believe EA embeds
> Lua in
> >> most of their games. The problem is that I'm not sure the interpreter
> mode is
> >> "pure" anymore, since every other platform has DynamicMethods, and I
> haven't
> >> had a chance to really dig into it. Alex has something cooking that
> might help,
> >> though.
> >>
> >> If not, then precompiling is an interesting thought - it would mean
> running
> >> everything through pyc first, but it might make it possible.
> >> I'm not sure pyc removes enough of the dynamicism though.
> >>
> >> One of my post-2.7.2 projects will be to write a very simple game
> (Coin-tossing
> >> or roulette or something) and port is to all of these platforms, which
> will ensure
> >> that they will work and that an IronPython app can get into the various
> stores.
> >>
> >> - Jeff
> >> _______________________________________________
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> >> Ironpython-users at python.org
> >> http://mail.python.org/mailman/listinfo/ironpython-users
> >>
> >>
> >>
> >>
> >>
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> >
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-- 

Mit freundlichen Grüßen

www.it-viehmann.de

Bernd Viehmann
Mahrweg 46
41836 Hückelhoven

Tel.: 02433 9640 100
Fax: 02433 9640 109
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