[IronPython] ironpython xna problem

Gigs_ gigs at hi.t-com.hr
Tue Jun 17 17:51:30 CEST 2008


Paul Turbett wrote:
> Are the XNA assemblies in the same directory as your script? I don't 
> think they are in the GAC, so unless they in the same place as the ipy 
> script, or a directory in your path, they won't be loaded.
>
> L8r, Paul
>
> Gigs_ wrote:
>> Hi all!
>>
>>
>> i want to run some ironpython xna script, but all the tim im getting 
>> error. I tried this in c# and it is working, i have installed directx 
>> runtime, xna studio 2.0 and xna framework. later i tried with xna 3.0 
>> and same thing
>> this is error:
>>
>> Could not load file or assembly 'Microsoft.Xna.Framework, 
>> Version=2.0.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d' or 
>> one of its dependencies. The system cannot find the file specified.
>>
>> import clr
>>
>> clr.AddReference('Microsoft.Xna.Framework')
>> clr.AddReference('Microsoft.Xna.Framework.Game')
>>
>> from Microsoft.Xna.Framework import *
>> from Microsoft.Xna.Framework.Graphics import *
>> from Microsoft.Xna.Framework.Content import *
>>
>> class MyGame(Game):
>>    def __init__(self):
>>        self.spriteX = self.spriteY = 0
>>        self.spriteSpeedX = self.spriteSpeedY = 1
>>        self.initializeComponent()     def initializeComponent(self):
>>        self.graphics = GraphicsDeviceManager(self)
>>        self.content = ContentManager(self.Services)
>> ...
>>
>>
>> Can someon help me with this_ thanks!
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>>
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thez are in the gac, and when i copy them to working dir nothing change. 
i will blow, i really need ironpython for xna for testing



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