[IronPython] [Ironruby-core] DLR IDE

Michael Foord fuzzyman at voidspace.org.uk
Fri Jul 25 21:12:52 CEST 2008


Ben Hall wrote:
> Hi Stefan,
>
> An interesting approach - you want people to collaborate so you start
> a new project?
>
>   
Hehe. That's a computing classic.

"There are too many protocols, we need to invent a new one so that 
everyone will use that one..."

Michael


> When writing the editors, people have lots of different reasons for
> doing so - not everyone wants to create an IDE, some people just want
> to create a cool sample to learn Silverlight \ DLR which they then
> release.  Some people don't want to collaborate with others, that is
> not their aim and you can't blame people for that.
>
> Personally, since releasing IronEditor I have had loads of people
> sending me sample code, feature requests, and some other really really
> interesting stuff. People are collaborating behind the scenes to
> improve the application, personally I have a list of other people I
> want to contact about improving the application and working together.
> Same with Michael Foord's TryPython, lots of people provided feedback
> after he went live. Collaboration isn't just code.
>
> Good luck with your IDE, but open source projects are not as easy as
> they sound, I look forward to seeing how it goes.  I tried to make
> this point on your post, however your spam filter wasn't displaying
> any images - makes it difficult to make a comment then :)
>
> On a side note, if people want to help with IronEditor - contact me
> offline.  Thanks for everyone who has already.
>
> Thanks
>
> Ben
> Blog.BenHall.me.uk
>
>
> On Fri, Jul 25, 2008 at 7:38 AM, Stefan Dobrev <stefan.dobrev at gmail.com> wrote:
>   
>> Hi all,
>>
>> Wouldn't be nice if we all create a DLR IDE. I have being thinking for this
>> for quite some times recently. As usually happens someone else also has been
>> thinking of this and actually blogged about it here. Saying:
>> ---
>>
>> So what's my point?  I think all of these projects are great and kudos to
>> the people that built them.  It takes a lot of time and effort above and
>> beyond just regular work hours. I have been there myself, my hats off to you
>> folks!  But, there are 8 versions of the interactive console and a few
>> versions of a basic code editor.  I know it may be a dream, but it would be
>> great to collaborate with these people and write out a simple set of
>> requirements for what a great DLR console and code editor would be.  And
>> then as a virtual team, implement it.
>>
>>
>>
>> After all, to a large degree, it will be how well supported the language is
>> from a tools perspective that will really determine the rate of adoption.
>> And right now, the tools (or IDE) experience for Dynamic Languages on .NET
>> is severely lacking to the point of having several people independently
>> developing their own tooling.  In this post I only pointed out a handful of
>> these tools and I know there are others, but I was really targeting
>> web-based IDE's.  Maybe that is an opportunity?  Or is it a pipe dream?
>>
>> ---
>>
>> So let's come together and build a difference.
>>
>> I have made the first step and created a project on codeplex  -
>> http://codeplex.com/dlride. I have also written some basic requirements for
>> the project in the wiki. Let we all collaborate on them.
>>
>> For everyone who want to take a part, please feel free to contact me, so I
>> can give you permissions for the project on codeplex.
>>
>> Regards,
>> Stefan
>>
>> _______________________________________________
>> Ironruby-core mailing list
>> Ironruby-core at rubyforge.org
>> http://rubyforge.org/mailman/listinfo/ironruby-core
>>
>>
>>     
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>   


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