[Image-SIG] Colorize an image

Joey Marshall marshallpenguin at gmail.com
Sat Jan 6 16:25:21 CET 2007


On 1/2/07, Matthew Nuzum <newz at bearfruit.org> wrote:
> On 1/2/07, Joey Marshall <marshallpenguin at gmail.com> wrote:
> > Hello,
> > I am having a difficulty with developing my game. I would like to
> > colorize the outfits on my penguins
> > (http://joey101.net/projects/snowballz/). I have them
> separated out to
> > make it easier to colorize... but I haven't been able to figure out
> > how to.
> >
> > I already have PIL as a dependency for snowballz so I would like to
> > use it, but there is nothing in PIL to do this easily. Does anyone
> > know how to colorize an image? (all images are (RGBA) in red and I
> > would like to be able to use a color like: (0,0,255) to colorize it
> > to)
> >
> >
>
> You will likely get much better answers from others on the list, but I've
> done it once. I experimented with a few different techniques and I did it
> simply as an experiment. I took my images in photoshop, made them black and
> white (er, actually, black and transparent) by grabbing the channel that had
> the appearance and deleting all the other channels. I then saved it out as a
> png with alpha transparency. That's a quick overview of how I got my png,
> use whatever technique works for you.
>
> Once I had my image, I loaded it into PIL and figured out the dimensions. I
> then created a new image and set its color to red or orange or whatever I
> wanted. Then I overlaid my image with alpha transparency onto the new image.
>
> I can't remember exactly what I did and I'm looking for the source and can't
> find it easily. However, the concept is pretty simple and you likely already
> know how to do all of that stuff anyway.
> --
> Matthew Nuzum
> www.bearfruit.org
> newz2000 on freenode


That would be cool if you could find the source. I must admit that I'm
very new to PIL and image manipulation itself. Thanks Matthew.

If anyone else has help on this please do tell! :)

-- 
http://joey101.net - my blog on web development


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