[Edu-sig] RE: Concentric hierarchy / hypertoon (was pygame
etc.)
ajsiegel at optonline.net
ajsiegel at optonline.net
Sun Mar 20 21:23:06 CET 2005
----- Original Message -----
From: Kirby Urner <urnerk at qwest.net>
>
> > The problem though, in my view, is that it is on fourms like
> > edu-sig ( and debian edu list) that the exploration of these kinds
> > of "polemics" are both most relevant and least welcome.
> >
> > Which says something in-and-of-itself.
> >
>
> Let's just put it this way: I'm a technologist immersed in IT and
> I don't
> consider myself a formidable obstacle to progress. Nor do I feel
> that my
> innovative programming is encountering any effective resistance.
> Nor do I
> feel that I'm operating alone or in a vacuum.
>
> On top of this, I see a million ways to link up design science
> (Fuller'sname for a disciplined approach to making headway) with
> open source
> projects. Of these million ways, I've so far exploited only about
> 4.5% of
> them (bogus stat). In other words, I'm loaded with "ammo"
> (weapons of mass
> instruction) but have only lightly tapped what's in inventory.
I am also a technologist of a fashion.
But in the business world there are factors that converge toward
appropriate use. There is cost and there is benefit, and there is a
measuring scale - dollars.
I find the business world quite wholesome in that respect.
What I see at work in the realm of education and technology
is the worst of both worlds - folks working within self-interested
frameworks of various kinds and degrees (as in the business world),
but without a reasonable framework for defintions of goals, or measurement
of costs and benefits, and therefore no ecosystem that it is
reasonable to believe will converge us toward a reasonable result.
The easiest shortcut, of course, being to simply define "educated" - because
there is in fact a lot of leeway to be had in coming to a definition of that word
- as fluent in working with computers. In which case - by simple tautology -
working with computers becomes a centerpiece of the educational process.
Too easy, IMO. Way.
Art
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